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DicePods

Prototype + manufacture / 2023原型 + 制造 / 2023

Dice Pods physical components in a lookbook photograph
Lookbook / tangible component system造型册 / 实体组件系统

A tangible play system developed through a nylon prototype and a final physical configuration, foregrounding material, assembly and making decisions.一个通过尼龙原型与最终实体构型发展的游戏系统,重点呈现材料、装配与制作决策。

FOCUS重点
Physical prototyping, material comparison and component resolution.实体原型、材料比较与组件构型。
EVIDENCE项目证据
Nylon prototype, final components and material-led iteration.尼龙原型、最终组件与以材料为线索的迭代。
Dice Pods nylon prototype
Nylon prototype / manufacturing evidence尼龙原型 / 制造证据
Dice Pods final physical components
Final component family最终组件家族

MAKING LOGIC制作逻辑

Material to
manufacture
从材料
走向制造

The page separates the atmospheric lookbook image from the fabrication evidence, so the project can show both identity and making.页面将氛围型造型册图片与制作证据分开,让项目同时呈现身份感和制造过程。

01 / QUESTION问题

Can the geometry become a system?几何形态能否成为系统?

The design has to work as a family of tangible pieces rather than as one isolated visual object.设计必须作为一组可触摸的组件协同工作,而不是一个孤立的视觉物件。

02 / DEVELOPMENT发展

Compare material states比较不同材料状态

The nylon prototype makes fabrication visible; the final set resolves the shared form language and component relationship.尼龙原型让制作过程可见,最终组合则统一了形态语言与组件关系。

03 / EVIDENCE证据

Show process and resolution同时展示过程与完成度

Using two distinct prototype stages avoids repeating a final image and gives the material decisions a visible progression.两个不同阶段的原型避免了重复最终图,并让材料决策呈现出清晰进程。